Hi Team, Enjoying your hard work and want to say thank you. Although complex under the hood very simple to operate. P3Dv5 certainly doesn’t need as many shader tweaks compared to V4.5 however I missed the ability to increase the the brightness of the urban night ground tile textures. (using PTA)
Since your software works so well with P3DV5 and you clearly know what you are doing can you add or find away to adjust the night texture shaders. I don’t mean the autogen lights I mean the night texture tiles that are seen from longer distance and higher altitudes, but are too dark when using ORBX add on.